This means that the performance of the application isn’t an accurate reflection of how the built application wil perform on the target device. The Unity Editor still performs the application’s actual processing on the desktop machine. The output is either drawn to the screen or captured as a texture. Device camera A component which creates an image of a particular viewpoint in your scene. ![]() The target device streams the following input data back to the Unity Editor: ![]() This is useful to understand how an application looks and handles on the target device without creating a build. It also sends live inputs from the target device back to the running project in Unity. Unity Remote connects your target device to the Unity Editor and displays the visual output from the Editor on the target device’s screen at a reduced frame rate. More info See in Glossary, and tvOS development. ![]() Unity Remote is a downloadable application that helps with Android, iOS Apple’s mobile operating system.
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